tag:blogger.com,1999:blog-4682721872439417235.post4113777859460999285..comments2019-02-14T20:13:30.837-08:00Comments on Uncle Matt's Place: Scarface is dated, but worth watching anywayUncle Matthttp://www.blogger.com/profile/02372568503602699725noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4682721872439417235.post-79650467995921558972012-04-13T08:19:32.950-07:002012-04-13T08:19:32.950-07:00I used to shoehorn a lot more, and my players used...I used to shoehorn a lot more, and my players used to put up with it a lot better. Over time I got good at improvising -- and so did they. I've never liked dungeon crawls, so dropping the PCs into a deliberately bounded space and dangling the carrot of kill-and-loot wasn't going to work. I used storytelling as my structure for a while. Now I've got enough random story-pieces in my brain that I can spit 'em out when I have to.Uncle Matthttps://www.blogger.com/profile/02372568503602699725noreply@blogger.comtag:blogger.com,1999:blog-4682721872439417235.post-60524149669522193042012-04-12T16:14:36.004-07:002012-04-12T16:14:36.004-07:00Good advice. I actually give similar advice for p...Good advice. I actually give similar advice for people who are getting their toes wet in the cooking world. Pick out 3 recipes a week and only the ingredients for them. If you try to do too much you'll end up lost with too many ingredients and no idea what to make that night. By starting out small and keeping with that structure you get into a groove of things.<br /><br />Your point about scenes not being forced on players is also great advice. It's cool to think up scenes but not to try and shoehorn the players into them. If I ever come up with something I really like I write it down and save it for when the stars finally align and the PC's find themselves descending into a near-dormant volcano into the Tyrant Dragon's lair. Well, if they ever reach high level, hah!Van Noahttps://www.blogger.com/profile/13001103794042256370noreply@blogger.com