I'm changing my job, employer, and city in the next few weeks. After the longest stable period of my life, I should add. Lots of big things to do. Naturally, this seemed like a good time to make a Random Agent Generator for some kind of spy-supernatural-superscience RPG. Which, in turn, led me to brainstorming some basic fixes to Hero. The relentless pull of All The Big Things will probably turn that brainstorm into brain-reality soon enough.
These are the bones of the agent generator. I've gone ahead and worked it out in enough detail to make 100-point Hero System characters, which may be posted some other day. Everything is rolled on a d12; you make 5 rolls total.
1: WHAT'S YOUR STRONG SUIT?
- 1 - 4 = Research
 - 5 - 8 = Fieldwork
 - 9 - 12 = Confrontation
 
- 1 - 2 = Military
 - 3 - 4 = Public Safety
 - 5 - 6 = Intrigue
 - 7 - 8 = Deep Scholarship
 - 9 = Action Science
 - 10 = Monster Hunting
 - 11 = Crime
 - 12 = Something Boring
 
- 1 - 2 = Barehanded
 - 3 = Melee Weapons
 - 4 - 6 = Sneaky Guns
 - 7 - 8 = Scary Guns
 - 9 = Weird Weapons
 - 10 = Powers
 - 11 - 12 = Creative Non-Linear Problem Solving
 
- 1 - 2 = Sneaking
 - 3 - 4 = Talking
 - 5 - 6 = Cunning and Trickery
 - 7 - 8 = Big Ideas
 - 9 - 10 = Dumb Luck
 - 11 = Powers
 - 12 = Violence Is Really All I've Got
 
- 1 - 2 = Normal Science
 - 3 - 4 = Human Studies
 - 5 - 6 = Physical Training
 - 7 = Weird Science
 - 8 = The Supernatural
 - 9 = Tinkering and Gadgets
 - 10 = Forgotten Things
 - 11 = Politics, Power, and Money
 - 12 = Living To See Tomorrow
 
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